2013年11月26日星期二

Siege of Orgrimmar

Here you'll find a list of hotfixes that address various issues related to the recently released World of Warcraft patch 5.4: Siege of Orgrimmar.
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 Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below take effect the moment they were implemented, while others may require your realm to be restarted to go into effect.
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 Please keep in mind that some issues cannot be addressed without a client-side patch update.
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 We will continue to update this list as additional hotfixes are applied.

2013年11月25日星期一

Participants in the Reaper

Participants in the Reaper of Souls Friends and Family Beta are not required to abide by a non-disclosure agreement (NDA). As a result, you may see coverage in the form of articles,
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videos, streams, and forum posts appear over the next few weeks regarding various features and changes in the expansion.
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 When reviewing this coverage, please keep in mind that the Friends and Family Beta is still an early glimpse at Reaper of Souls, which means that all content is subject to change before release.
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 We also encourage you to be mindful of story spoilers, as the Friends and Family Beta includes the entire expansion, excluding the final boss fight.

2013年11月21日星期四

I've criticized hit

Look, I've criticized hit and expertise before. Stats that determine whether or not you hit aren't terribly interesting,
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and having two of them that do it in different ways, especially once we went from a one-roll to a two-roll combat system,
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 was just silly. I'm not even really sad that they're gone, exactly. I don`t even feel the mild nostalgia for them I felt for armor penetration when they got rid of that - sure, ArP was a pain and I totally understood why it was axed, but we had some good times, me and ArP. Did some nice damage in ICC with it.
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 But I won't miss hit or expertise, particularly.

2013年11月19日星期二

I honestly can't predict

With this combined with the streamlining of gear so that there's no 'tank' gear or 'dps' gear or 'int plate' we're basically
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in a situation where I honestly can't predict what we'll be doing. Will we just wear crit/mastery plate to tank? Riposte as a mechanic is clearly not going to be around much longer,
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 since there won't be dodge or parry on gear for it to convert to crit. Now, we'll still dodge and parry attacks, we were told, we just won't have dodge and parry on gear so Riposte could exist in some new form. The current iteration, however, just won't work. But if we're just wearing crit/mastery gear to tank with anyway,
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 maybe it doesn't matter.

2013年11月7日星期四

The Virtual Ticket also lets

If you’re interested in even more BlizzCon coverage, including developer panels, the costume and talent contests, the closing concert with Blink-182, and more,
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 you can still purchase a BlizzCon Virtual Ticket, which also includes this year's in-game goodies for World of Warcraft, StarCraft II, Diablo III, and Hearthstone.
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The Virtual Ticket also lets you watch on-demand replays of any coverage you might have missed.

2013年11月3日星期日

I love PvE activities mixed

On the other hand, I love PvE activities mixed in with my PvP. For example,
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I loved the old Alterac Valley, where you had time to complete all of the side quests in order to launch the big bosses for each faction. I know that battleground could take hours, but it was a blast to play. I would love to see a BG like the old AV in a future expansion.
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I understand that Blizzard wants to encourage us to experience a part of the game that they've spent many development hours on. But I think forcing PvP into PvE quest chains is not the way to go.