Look, I've criticized hit and expertise before. Stats that determine whether or not you hit aren't terribly interesting,
and having two of them that do it in different ways, especially once we went from a one-roll to a two-roll combat system,
was just silly. I'm not even really sad that they're gone, exactly. I don`t even feel the mild nostalgia for them I felt for armor penetration when they got rid of that - sure, ArP was a pain and I totally understood why it was axed, but we had some good times, me and ArP. Did some nice damage in ICC with it.
But I won't miss hit or expertise, particularly.